MLB’s Pace of Play Problem

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It’s nice to see Major League Baseball attempting to fix its serious problems with the length and pace of their games. The operative word in that sentence: attempting.

MLB commissioner Rob Manfred, who ascended to the office in 2014, has made pace of play his top issue as the ruler of the sport. Before his first full season as commissioner, he instituted stricter rules regarding breaks between innings and players wasting time over the course of a game. The measures worked to an extent; games were an average of about six minutes shorter than the season before and while that seems like a small progression, the average length of games went back under three hours, a major accomplishment for a sport that has recently struggled with getting younger fans to pay attention to their product. At the time, it seemed like baseball had taken the first step toward solving its burgeoning pace-of-play issue.

Unfortunately, the sport soon relapsed and has undone much of the progress it made just two years ago.

Last year, the average length of an MLB game jumped back to exactly three hours, a four-minute regression from the year before. Instead of improving or leveling off, the problem has gotten worse in 2017; as of April 17, the average game length has jumped to three hours and five minutes. This comes in spite of the sport’s attempts to continue pace-of-play efforts; the most pronounced change this season has been the no-pitch intentional walk and a 30-second limit on managers trying to decide whether or not to challenge a play. Clearly, these measures are not working, as games are actually longer than they were before they were enacted.

Baseball’s problem with pace of play is not borne from a lack of trying. However, not all of the ideas for improving the pace of baseball games are good. Among Manfred’s more terrible ideas is for teams to start each extra inning with a runner on second base. There are countless problems with this idea, but the main one is that it does nothing to stop MLB’s problem with nine-inning games. It also brings numerous issues including statistics, strategy, bullpen usage, etc., but those aren’t necessarily important for right now.

The frustrating thing for baseball fans is that the rules put in place before the 2015 season actually did work. The games were shorter, commercial breaks were tighter, and there was less dead time in between pitches. And then, on May 1 of that year, the league office made a massive mistake and reduced or even eliminated fines for offenders of the league’s new pace-of-play rules. (Back then, players were fined $500 for stepping out of the batter’s box or otherwise violating pacing regulations.) Granted, fining David Ortiz nearly half a million dollars in the span of six months might not have been the best look for the sport, but don’t you have to do something about a problem before it gets even worse?

Here’s another point that has to be made: it’s unrealistic to expect a baseball game to finish in less time than, say, a basketball game. It’s also unrealistic to expect baseball games to be as quick as they were just thirty years ago; teams are taking more pitches per game and there is no way to control that. In fact, it’s been proven to be an intelligent strategy.

However, there is something baseball can do to solve some of their pace-of-play issues. You may need to be sitting down for this one. Here it is:

Major League Baseball can (likely) shave about ten minutes off their current average game time if they simply enforced the rules they have in place right now. They could go back to fining players for taking a foot out of the batter’s box; after all, it happens all of the time now. They could make sure that their “2:25 commercial break” is actually a 2:25 commercial break and nothing more. That required far less thought than putting a runner on second base in the tenth inning, removing pitches for an intentional walk, or radically changing the strike zone.

There is one thing MLB absolutely needs to do beyond its current rules, and that is to institute a 20-second pitch clock as soon as possible. It works exactly as it would sound, and since its introduction in the minor leagues two years ago, it has subtracted about 12 minutes per game on average.

A reasonable goal for Major League Baseball would be to cut the average length of a game down to two hours and 45 minutes. Between the pitch clocks and accurate, consistent rule enforcement, I believe I just found 22 minutes that could be slashed from every single baseball game. If you subtract those 22 minutes from the current length of games, you would have an average of two hours and 43 minutes per contest. Those are two completely non-gimmick, no-nonsense, common sense solutions to what is actually a very uncomplicated problem.

Major League Baseball needs to cut down the length of their games. It actually isn’t as big of a problem for the sport as, for example, properly marketing their stars, but it needs to be addressed. Rob Manfred and the Players’ Association can solve this problem with common sense solutions that should make both sides happy.

MLB’s pace-of-play conundrum is a very simple problem. The sport’s power brokers, however, must not overthink the current state of affairs when trying to find solutions.